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CliveStevenson.com
Lead Environment Artist
IceAge 3
Levels / Elements I worked on for game
The Pursuit : Big Moma : Buck To The Rescue : Scrats Jungle Jive
Flight Of The Pterodactyl : Shop Cave & Stall
Gallery
![]() Ice Age 3Diego Chase 01 | ![]() Ice Age 3Diego Chase 02 | ![]() Ice Age 3Buck To The Rescue 01 |
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![]() Ice Age 3Buck To The Rescue 02 | ![]() Ice Age 3Scrat Nut Hunt | ![]() Ice Age 3Big Moma |
Application
During the project I was responsible for all aspects of level creation which involved modelling, texturing, lighting and fx.
Modelling Environments (Maya) Modelling Environments (In House Tools) Texturing Environments (Maya) Generating Colour/Specular/Normal Maps (Photoshop) Lighting (In House Vertex Tools)
Connectivity For Environments (Portaling/Subfiling)
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