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CliveStevenson.com
Lead Environment Artist

007 GoldenEye
2010 (Wii)
Part Involvment : Helped out the E3 demo for Activision

Dead Space Extraction
2009 (Wii)
Part Involvment : Building various level/game play elements and props

Sphinx And The Cursed Mummy
2003 (XBOX, PS2, GCN)
Part Involvment : Generating Colour Maps

40 Winks
1999 (PS1)
Part Involvment : Building various level/game play elements ,props and textures

HydroThunder
1999 (N64, DC)
Part Involvment : Assisting with Hud & Font

Machine Hunter
1997 (PS1, PC)
Part Involvment : Generating colour maps/props

Spot Goes To HollyWood
1995 (MD)
It all starts here ! Spots Animations mainly.Lots of touch up work and tweening.
I also worked on the ice block revel during the intro. Plus some other enemy anims and level elements.
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Gameography
Spot Anchor
Machine Anchor
Hydro Anchor
40 winks Anchor
Sphinx Anchor
Dead Anchor
007 Anchor
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